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Splootulu

23 Game Reviews

9 w/ Responses

Super fun game! I wish it was longer

Okay, I get that this is a rushed game, made simply for a jam, but theres def a few things I need to go over.

So, you definitely were not lying about getting right into the action, the wall immediately bum rushes you the moment you run the game. Could use some sort of simple menu, or at the very least, a count down.

I had a bit of a strange time playing. A few of the jumps require you to (as far as I can tell) slow down, since the next platform is so close, you would overshoot it if you kept running. This is sorta difficult since the wall is so fast and you can barely outrun it and give yourself extra time.
If you don't get a good head start, then its a guaranteed death very early on.

Minor complaints would be the lack of variety. You could maybe add some backgrounds, some music, maybe even a death counter/timer in the corner. The game is very rough around the edges right now as it is, it can definitely use some spice

noodlstudios responds:

this was only really made for fun, but I might improve it

EDIT: I fixed some of the things you requested.

So, I was only able to get past the first level until I got stuck. I can't really get through the door in the second level after I unlocked it, I've pressed every button trying to figure it out.

After giving up on the door, I went back down the elevator and jumped over the spikes to get to the very lowest level, where the dirt stairs lead down to the hall filled with zombies. I couldn't get through, because the bottom of the stairs and the top of the platform were too close together.

The attack is kinda finicky as well, sometimes it just doesn't work, which is an issue when a large horde is coming towards you.

Other than that, I would like at least some variety in the sprites. Maybe just a jump animation, or walking animation to help keep the eyes focused. It could use some noise too, or else after awhile it starts to feel barren.

FerTheDripGuy responds:

Sorry,i know that your 1st time playing this game wasn´t very great,we will make more levels and i promise you will never be stuck again.

I played through the whole game, and the entire time I was really impressed at the thought and time that went into this.

It actually made me have to think about the puzzles, rather than autopilot through like most other puzzle games of this type. I love the main mechanic, its something that I don't commonly see being used in such a satisfying way.

There's really nothing that I can complain about, other than how short it is, I would def play more if there was maybe a world selection, each with their own mechanics. Otherwise, the music is great, the art is great, the puzzles make you think, and the mechanics are so satisfying once you get the hang of them.

saantonandre responds:

Thanks! I'm glad the thing you don't like is its shortness, because I'm currently working on the bonus biome, you can't play it now since it's not finished yet, but the quest to unlock it is already laying there in the game. Maybe future players will find and spoil it but I wouldnt want to tell more about it myself

More functional than I thought it would be, but still pretty bland.

Maybe if you added some more things to do and higher quality images.

Fluffernater responds:

did you check on Steam for Meteor Defender? It's "E" to shoot.

This game is amazing, it's a literal piece of art. It's so impressive that you managed to make EVERYTHING in this game, not many people can pull that off.

Great game, pretty high quality, great art.

Fun game, love the art style and love the music, really sets a nice tone. It was hard, but I ended up finding all the differences.

good game, love the art style and the unique controls. I'm excited to see what happens with it in the future.

Very cute game with fun minigames. I had a easy time playing it and I enjoyed it for awhile. The only issue I have is that after awhile it can get sorta boring. It would keep me around longer if there was something to work for other than unlocking practice modes.

Team-on responds:

Thanks for feedback!

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